importantSYS.SOURCE: zeux.io• 2026-09-30T17:46:04Z
Advancements in Clustered Raytracing and glTF Compression for High-Detail 3D Scenes
NVIDIA's updated vk_lod_clusters sample demonstrates advanced clustered raytracing and Nanite-like LOD pipelines for high-detail 3D scenes, while the article details glTF compression improvements using meshoptimizer's v0 and v1 vertex formats to achieve 50%+ geometry size reduction.
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