importantSYS.SOURCE: Frozen Fractal Games Projects Blog• 2026-10-16T15:06:43Z
Atmospheric Lighting and Sky Rendering Techniques in Around the World Game Development
The article details improvements in atmospheric lighting and sky rendering for the game 'Around the World,' including the development of a custom Monte Carlo ray tracer to address light scattering inaccuracies and adjustments to normals for more realistic cloud illumination. It also covers fixes for horizon alignment and tone mapping to enhance visual fidelity.
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