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importantSYS.SOURCE: PhobosLab Blog2026-08-04T13:24:03Z

Developing a Modern Nintendo 64 Game Using C and Libdragon in 2026

The article details the process of developing a new Nintendo 64 game using a C port of a JavaScript game engine and the Libdragon library, overcoming hardware challenges of the N64 console. It highlights the significance of this project as one of the first physical N64 game releases since 2002, with technical insights into porting and optimization.

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