importantSYS.SOURCE: Claire Blackshaw's Blog• 2026-07-29T12:48:18Z
Godot VR Development and PSVR2 Porting: A Post-Mortem Analysis
Claire Blackshaw discusses the challenges of shipping a commercial VR game using Godot, including significant early adopter costs and technical hurdles in porting to PSVR2. The talk highlights the need for improved engine support and collaboration between developers and platform holders to advance VR development.
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