< BACK TO NEWS
importantSYS.SOURCE: Claire Blackshaw's Blog2026-07-29T12:48:18Z

Godot VR Development and PSVR2 Porting: A Post-Mortem Analysis

Claire Blackshaw discusses the challenges of shipping a commercial VR game using Godot, including significant early adopter costs and technical hurdles in porting to PSVR2. The talk highlights the need for improved engine support and collaboration between developers and platform holders to advance VR development.

Comments

Read original article

*** END OF TRANSMISSION ***